Review: Need for Speed: Most Wanted
run a perfect race, only to have a moment of indecision and end up ploughing head-first into an oncoming Fiat Punto…
run a perfect race, only to have a moment of indecision and end up ploughing head-first into an oncoming Fiat Punto…
this is without a shadow of a doubt the finest pointy-clicky adventure I’ve ever played…
Hunt some deer, create some potions, or sneak up on a pirate and put an arrow through their neck…
There are plenty of great ideas here…
when everything clicks into place things start to make a lot more sense…
slightly more quirky modes such as carrying a huge egg around for as long as possible…
The concept art for the burnt out ghost down is spectacular…
There’s a great range of areas to fight through…
it is by far the best looking Halo game to date…
The scope and ambition here is breath-taking…
it would’ve been a perfectly acceptable game had it been released a few years ago…
it’s set up to be one of the most moving moments in recent gaming…
It’s the ideal mix of infuriating and masterful…
It’s certainly got a charm and shouldn’t be dismissed just on looks alone…
what you have here is a finely balanced game…
FTL is a great little game…
Rocksmith aims for a very different audience…
Want to strap a leg-slicing proxy mine to a rat and charge it head-long into a group of unsuspecting guards? Yeah, I did too. It was ace…
you’ll find supporting players darting into the box…
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