Review: Project CARS
Project CARS is pretty much everything I wanted it to be…
Project CARS is pretty much everything I wanted it to be…
The Vita is great if you want a portable solution…
The initial challenge is to retrieve a sacred hat from the beak of a seagull…
the amount of game modes makes up for the lack of options…
you might just find yourself drawn into it…
Definitely one then for those after an old school challenge…
Wipeout 2048 on Vita looks fantastic and plays great…
The story is really picking up the pace now…
it’s the humour which stands out amongst it all…
there is no denying it, it is hard and at times very frustrating…
there are still plenty of twists and turns to come…
the copious Beta testing seems to have paid off…
For a game in the pointy-clicky style, it’s very spectacular indeed…
A team of four humans face off against a single monster…
if you haven’t played a game like this before it would be a great intro…
some of the general aspects of Max’s current life are very reminiscent of the things that many quiet teenage girls also find…
before long you are drawn once more into the struggles of House Forrester…
The ingenuity of this design means that your escape will and can vary each time you play…
The perfect game just got better…
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