Review: Sonic Generations
The final boss especially is a royal pain in the arse…
The final boss especially is a royal pain in the arse…
It’s a huge, rewarding adventure with enormous depth and variety…
the sheer level of enjoyment and excitement you will get from playing this game is unparalleled…
When you stumble onto plans to use nukes, that’s the point the game kicks it up a notch…
this is still a plot that a Hollywood film would be proud of, and you’ll be hard pushed to work out where the story will go next…
Get a few mates with it and you’ve got something to throw the next 12 months of your life into…
a quiet game with the occasional scream of an exploding worm that’s just been smacked round the head by a flying golf ball…
Now the game is in your hands, I thought I’d just go over some of the details that are easily missed, or are not explained particularly well within the game…
If you are feeling especially cocky you could download the fastest online ghost and try and beat that…
It’s so well set up and presented it makes other games look lazy and badly thought out..
You have a great mixture of weapons in the game, axes, maces, long swords, shields and much more…
underneath the bizarre plotlines, comedy moments and fantastic soundtrack is a genuinely fun game…
there is something about the way it plays, the feel of the game and its inherent difficulty that just makes me want more…
we’re looking at weapons that blow the balls off every other FPS you’ve ever played…
You can even smash the glass round the rink with a hefty bodycheck…
the target time is often harder to crack than a hazelnut with your bare hands…
the game itself is really great fun to play, presented extremely well and a really great all round experience…
In essence, levels 1 to 29 are your training, level 30+ is where the hard stuff starts…
you’ll be ready to top those scoreboards when Drake’s next adventure kicks off…
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