Review: A Pixel Story
The initial challenge is to retrieve a sacred hat from the beak of a seagull…
The initial challenge is to retrieve a sacred hat from the beak of a seagull…
the amount of game modes makes up for the lack of options…
there is no denying it, it is hard and at times very frustrating…
For a game in the pointy-clicky style, it’s very spectacular indeed…
if you haven’t played a game like this before it would be a great intro…
the jungle environment of the inner island really does look like something from a Jurassic Park movie…
Your scouts now need to watch players over the course of several games…
unlike other FPS games all of the other players are invisible…
The strategic map which you use to see how your various armies and cities are doing looks incredible…
The best thing so far though is the fact that Bedlam doesn’t take anything seriously…
this could easily be a game which trumps many of its bigger budget strategy cousins…
If the game is adopted as the new golf game of choice, this could really have legs…
the game is quite literally breathtaking…
from the outset it looks very much like Command and Conquer or Total Annihilation…
There is always an element of trial and error when encountering a new obstacle…
Kalypso media have created a very bright and lively world for you to play in…
The overriding feeling you will get when playing Nether is that you never fully feel safe…
Once you do get the hang of the combat mechanics it can be a real joy to play…
it’s quite unrefined on the PC…
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