Board Game Review: Tiny Epic Quest
no longer a standard generic coloured wooden meeple, but now an adventurer with a purpose, an identity and a spade…
no longer a standard generic coloured wooden meeple, but now an adventurer with a purpose, an identity and a spade…
sometimes you’ll win. And it feels great…
there’s always something to be doing and thinking about…
I have a repeat appointment with Mojo…
Joking Hazard is what happens when you cross Cards Against Humanity with the Beano…
it’s certainly one of the better expansions for getting players bouncing ideas around…
Ticket to Ride Germany is back to what makes Ticket to Ride so enjoyable…
You roll a dice, you try to add a ladder to the existing pile, and hope to hell it doesn’t all fall apart…
who wants to spend two days in a snow hole anyway, right?
Forget the price, and embrace your new chameleon…
hiking up a mountain and trying to reach the top without dying and turning into a yeti’s breakfast…
you’ll decide to do another. And another. And… oh, it’s 2.30am…
this is as close to a no-brainer as you could get…
It’s not as if the game tries to hide the fact it’s unfair…
It sounds in principle to be a pretty straightforward affair…
Sometimes it’s nice to have a little more of something you love…
this is genuinely a game that you’ll potentially play for years…
annihilate the entire planet without having to rely on world leaders to do it for you…
it’s smart, it’s challenging, and it’s extremely nerve wracking…
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