Review: Table Top Racing
it has a certain level of charm when you’re ducking round cupcakes…
it has a certain level of charm when you’re ducking round cupcakes…
Suddenly you’re thinking six, seven, eight moves ahead of what you’re currently doing…
everything feels a bit overtrimmed and samey…
it often turns into a button mashing swingathon where a lucky punch could be the difference…
It’s a side-scrolling 2D RPG…
there’s a niche audience who will genuinely enjoy this…
The Vanguard keep watch over Guardians in the wild…
GRID Autosport seems to be taking things back to basics…
A strong team is necessary to defeating the countless enemies of the evil empire…
we’ve got a heap of screens and info for you…
the music in the title screen itself could be listened to for hours…
it feels like you’re wearing a very light and incredibly soft pillow…
there’s a definite charm and uniqueness to the racing which some people will be drawn to very easily…
meet one of the two protagonists of the game, Tony Luciano…
bags of potential, and some great story-telling, but has its issues…
the unobtrusive multiplayer options fit perfectly into everything else…
Even when one guy gets super angry and starts shouting, his face barely registers a change…
offering the same slow motion internal organ explosions seen in the previous titles…
there’s a definite quality here that isn’t immediately apparent…
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